
The life of Satou Kazuma, a hikikomori who likes games, all too soon came to an end because of a traffic accident... It was supposed to, but when he woke up, a beautiful girl who called herself a goddess was in front of his eyes. "Hey, I have got something a little nice for you. Wanna go to another world? You can take only one thing of your choice along with you." "...then I'll take you." From here on, the great adventure of subjugating the Demon King will begin for the reincarnated Kazuma... Or so one would think, but it's the labor for obtaining food, clothing and shelter that begins! Despite Kazuma wanting to live in peace, the goddess keeps causing problems one after another, and eventually, they attract the attention of the Demon King's army!?

Gamer Kazuma dies in a freak accident, and is met in the afterlife by a crass goddess, Aqua.

It's great for Kazuma that he brought Aqua along with him, but unlike in a game world, much is missing from his adventurer's lifestyle. No money, no equipment, and even fighting the lowest ranking monsters is a hard-fought battle. That's when they decide to recruit new party members.

A low-grade goddess turned arch priest who works hard to acquire party trick skills, a disappointing arch wizard who can only unleash explosion magic once per day, and Kazuma himself, whose only redeeming quality is his good luck. Kazuma despairs over the completely useless party that's been formed.

All of the weak monsters have gone into hiding since a leader of the devil king's army has settled in near town. Kazuma, who had been focusing on improving his skills, is stuck at a standstill. With nothing else to do, Kazuma tags along with Megumin's training, which consists of unleashing explosion magic into an abandoned castle.

Wanting to earn some money despite only hard quests being available, Aqua takes on a request to purify a lake filled with alligator monsters, with the others putting her in a cage to keep her safe.

Annoyed that Megumin had still been using his castle for explosion practice, Verdia, after proving easily susceptible to Aqua's purification magic, summons an undead army which is quickly defeated by Megumin's explosion magic.

Needing money to pay off his debts despite the freezing weather, Kazuma and his party takes on a quest to kill Snow Sprites.

Kazuma and Aqua visit a magic shop run by a kind-hearted lich named Wiz, who reveals herself to be one of the Devil King's generals in charge of protecting a barrier surrounding the Devil King's castle.

Kazuma and his adventure friends Keith and Dust go to a shop run by succubi who provide male adventurers with much needed relief by giving them erotic dreams.

With their members being perfectly suited for the job, Kazuma's party, along with Wiz, are chosen to lead an attack against the Destroyer.

Finding no support from his allies, Kazuma is arrested for treason due to accidentally blowing up a noble's mansion.

As Kazuma notices that Darkness hasn't come back since negotiating with Alderp, Megumin brings in a cat that she names Chomusuke.


After defeating Sylvia at the Crimson Demon Village, Kazuma and his party look forward to receiving a reward that could mean freedom from the grind of having to fulfill quests. Kazuma himself, however, seems to be having nightmares and bouts of paranoia.

Kazuma and the gang receive a letter from Princess Iris. She wants to share a meal with them while hearing about their adventures. While Kazuma is giddy with wonderment of her beauty, Darkness is terrified of heads rolling in the event of any rudeness.

Complete episode guide for Kono Subarashii Sekai ni Shukufuku o! with detailed information about every season and episode including air dates, summaries, ratings, and streaming availability in Italy.
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Wanting to earn some real money, Kazuma and Aqua go to explore a newly discovered pathway in Keele's Dungeon, coming across gremlins, mimics, and the undead along the way.

Darkness suddenly returns, asking for the others' help in getting out of an arranged marriage with the Alderp's son, Walther.

As a result of a magic circle that Aqua had drawn in Keele's dungeon, strange explosive doll monsters have started to appear, putting the town at risk.

Kazuma is surprised to discover that Vanir had an extra life and has since quit his position as a commander to work at Wiz's shop, striking up a business partnership to sell products from Kazuma's world.

Vanir gives Kazuma the choice of either selling the intellectual rights for his real world products for a one-off payment of 300 million eris, or maintaining a profit-sharing contract of 1 million eris a month.

Kazuma and the others manage to lure the kite hawks into a cave and deal with them all at once, only to cause more trouble for the other travellers later when Aqua attracts some zombies.

After witnessing Aqua warp the town's citizens with her petty confessional hearings, Kazuma takes a dip in the mixed bath, where he comes across another man who is as sick of the town's behavior as he is.

Evading the angry mob, the gang discover that the source of the town's water is being poisoned by the man from earlier, who is revealed to be one of the Devil King's army leaders, Hans the Deadly Poison Slime.
What started as dinner at Darkness's mansion with Princess Iris has turned into Kazuma being dragged back to the castle! Rain explains the situation, and Kazuma agrees to keep Iris company. His wild stories leave the princess with stars in her eyes.

Kazuma thinks of a way to stay in the capital for Iris's sake, and declares that he will capture the thief who's causing a stir in the streets! Since the thief targets nobles with bad behavior, Kazuma and his friends decide to stay at Alderp's mansion.

The Devil King's army attack alarm rings in the royal capital! The adventurer's guild calls on high-level adventurers to join the battle. Having failed to capture the thief at Alderp's mansion, Kazuma joins the fight in order to redeem his reputation.

Chris tells Kazuma that the necklace he and Iris swapped bodies with is a sacred treasure, and it is dangerous and can threaten lives depending on its use. Princess Iris is in danger! Two robbers dressed in black sneak into the royal castle at night!

Kazuma and his friends return to Axel and receive 300 million eris as a reward for subjugating Sylvia, an executive of the Devil King's army. Kazuma and Aqua go to high-end restaurants, and Aqua enjoys her long-awaited life as a celebrity.

Kazuma and the gang fail to defeat the hydra in the lake near Axel. The gang hopes to rely on knights from the capital, but they've been delayed due to a bandit disturbance for which a bounty has been issued. Darkness, however, is obsessed with the hydra.

Darkness departs the mansion leaving behind a note. Not satisfied by a single note, Kazuma, Aqua, and Megumin protest in front of the Dustiness manor but are rudely turned away. Kazuma, frustrated with everything, is approached by Dust who needs his help.

Darkness's wedding to Aldarp is imminent. Despite Aqua's and Megumin's pleas, Kazuma has no intention of intervening. Vanir then visits the mansion and reveals a shocking secret to Kazuma.

Kazuma has crashed Darkness's wedding to Aldarp and pays him the two billion eris he says he's owed. Aqua and Kazuma try to make off with Darkness but Aldarp won't relinquish her so easily and orders his guards to stop their escape.